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Recent Movie Reviews

116 Movie Reviews

What an experience that was.

Axelstation responds:

Silent Hill is fun that way

Frickin classic unique Newgrounds humor. Love it!

Can't understate how incredible this is, from the creative character designs to absolutely nailing the aesthetic AND matching it with the music. It's incredible work, especially for such a small amount of time.

Recent Game Reviews

295 Game Reviews

Extremely fun level design, really, you have a knack for that.

Now, I'm gonna give you some solid advice you might wanna take to heart - sometimes certain aesthetics in writing don't pan out. In this case, the writing on the wall just feel forced. And this is coming from someone who writes stuff like this all the time, but you need to make sure the context works. In this case it just felt off. It felt more like "generic indie emotional writing" that actually took away from the atmosphere more than anything else.

An immediate fix would be, imo, to make it more of a character monologue between levels. Really build into it. Forget the whole "there were people here, ominous sentient ancient words that change whenever I'm around" schtick and give the character an actual voice before the end of the game. That way, you actually got a build up into the end.

If you DO want to build a lore for what happened at this temple, put some murals on the wall or something. If you want a fantastic example of temple world building, I'd hit up the La Mulana series. But honestly? This game doesn't actually *need* that. Just keep it personal, give that build up, and you've got a something.

Otherwise, lemme just say, I really did have a lot of fun with this game. It wasn't particularly hard, some bits were a bit frustrating mostly because of the spike hitbox on top felt a little wonky and the character felt too slidey, but otherwise this is really solid, really good, stuff. I encourage you to keep at this.

Pretty fun tribute but it's held back by some very wonky collision detection, the hitboxes aren't "square" like the image is, being about 2 - 5 pixels less, and it leads to a lot of falling off the edge. If this is an engine problem, I recommend giving a few frames jump forgiveness Donkey Kong style and you got yourself a real winner.

Brilliant. Simply brilliant.

Recent Audio Reviews

44 Audio Reviews

Heard this on NG Radio at 5:23 AM, good job man.

When I heard this in the credits it almost made me cry.
Like, you showed me it before but in context it's a bit different.

Probably one of your best works so far.

Pretty much THE perfect song for my game, thanks!

HLG responds:

hey thanks for using it bub!

Recent Art Reviews

16 Art Reviews

Wow, truly incredible. I like how you really captured the essence of each ghost in this chaos, it brings back a lot of memories!

This is what I look forward to every year. Amazing stuff, my man.

ScepterDPinoy responds:

No problem! Happy Pixel Day to you too.

its bad and you should feel bad

Wegra responds:

Believe me I didn't see this one coming either.

thanks boo




We Don't Need No Education

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